Many months ago I played my final session in my dungeon 'Slime Baroness and the Lady of Unterbranch Keep'. See my page here with the other play reports and the full series where I describe my process for writing this dungeon. This final report is long-delayed and much truncated, but I won't apologize.
Extremely Brief Session Summary
- We started in town with a visit from the Baron himself (Baron Martingy) who promised them a new lordship over the Keep if they cleared out all the monsters.
- I made three members of the Baron's retinue available as hirelings and they chose the priestess Bev Beetleman who had a healing prayer ability.
- I mostly forget what happened but they blasted straight down to the final rooms where they busted through the False Tomb into the Sorcerer's Capsule room.
- They fought Lady Unterbranch and defeated her, winning the favour of the Slime Baroness.
This was another fun, satisfying session. This particular group has been a bit sporadic and we wanted to play something else, so we made an effort to finish off this dungeon during this fourth session. I had lots of fun refereeing it, and I believe the ending was satisfying. However, they left a large part of the dungeon unexplored.
I think maybe I made this dungeon a bit too large. I'm still trying to find that sweet spot for a dungeon that can be fully (or mostly) cleared in just 2-3 sessions. This dungeon has about 60 rooms and they probably only visited half of them.
Maybe next time I'll go for 30 rooms and see what happens.
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