Friday, 19 March 2021

Seasons of Penrod: Four One-Page Dungeons

Given its continental temperate climatography, the Principality of Penrod enjoys four robust seasons. The year begins with an icy winter, with loads of snow and the birth of early goat kids. Next is spring, when flowers bloom and the flax is planted. Then comes summer, when noble families visit their lodges on pristine alpine lakeshores and the common folk are busy mowing hay. At last is autumn when folks harvest peas, honey, grapes and acorns. Thus the world turns around the sun and the gods smile upon those who labour under her light. 

But there are others who do not labour under the sun. They do not slaughter hogs in the winter, nor do they plant onions in the spring, shear sheep in the summer, nor take stock to market in the autumn. These people are noble-born, and thus free from a life of hard work and feudalism. 

You are one of these nobles. You have a gaggle of noble-born cousins with whom you hang out. Your shared Grandmother is the Countess of your little county. And while you don't have to labour in a field, you have labours of another kind. 

Roughly once each season, Grandmother gathers you in her parlour and bequeaths unto you a quest. You line up at the cupboard and grab your swords, spellbooks, and extremely fancy expensive leather walking boots, and head into the hinterlands on whatever dangerous adventure Grandmother sets you to. 


Behold, Four Seasonally-Themed Dungeons

Each one fitting on a single page. 


Winter - The Ice Tower of Evil Sorcerer Hank

Winter - Ice Tower of Evil Sorcerer Hank



Spring - Panther Laid in Dogwood Grotto

Spring - Panther Lair in Dogwood Grotto



Summer - Dragon Island in Lake Mattmark

Summer - Dragon Island in Lake Mattmark



Autumn - The Wail of the Harvest Obelisk

Autumn - Wail of the Harvest Obelisk




Notes

There are no monster stats. You could probably just use goblins and bears for most things. The Penrod Panther in the Spring Dungeon should be beefy--maybe use Bear or Dire Wolf stats and add an extra claw attack. It is also very intelligent, so give it good saves or Charisma or whatever. The dragon in the Summer dungeon is supposed to be extremely dangerous too, so just stat up the biggest baddest dragon in your system of choice. 

For the winter dungeon I liberally re-used much of the content from my Dungeon Poem entry 'Ice Troll Moon Abbey.'

I have been working a lot lately in this world of Penrod. It is a small principality surrounded by mountains, basically kind of like Switzerland. It is ruled by Prince Pepin the Young, who is basically like King Arthur. So basically the world is "what if King Arthur but in Switzerland" so we've got things like alpine animals, mercenary companies, a love of cheese, etc. But also "what if King Arthur in Switzerland had to deal with a race of super-intelligent evil mountain lions." Still lots of worldbuilding to do.

I have high hopes to run some friends through one or more of these dungeons. I am really getting desperate to play in person, and I hope that COVID-19 is soon behind us. 

All maps and cartography by Dyson Logos

1 comment:

  1. Just found these 4 little adventures. They look good. I like your advice about how to populate them too - I'll probably go with a more fairy tale take on things. Goblins per the movie Labyrinth and David Bowie's "Goblin King", and Bears definitely sound good.

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